Help this grow.
The Mind Pot is an early, independent project building accessible tools and games with blind, low-vision and neurodivergent people. Here’s where we are, where we’re going, and how you can help.
- Founder
- David Kiragu, Software and Data Engineer
- Focus
- Accessible tech, emotional wellness and play
- Stage
- Early, independent, founder-led
- Approach
- Audio-first where it helps, calm by default, private by design
- Live
- Wheel of Emotions; Tech Path Finder, step 1 of pathways into tech
- In research
- African Riddles, a Swahili voice game
- Planned
- Mentorship, step 2 of pathways into tech
Most games and wellbeing apps assume you can see the screen and cope with a busy one.
Blind and low-vision people, and neurodivergent people who get overwhelmed easily, are often left with tools that were adapted for them at the end, if they were adapted at all.
people live with a near or distance vision impairment.
WHO, Vision impairment and blindness (opens in new tab)people need at least one assistive product, including apps that support communication and cognition.
WHO & UNICEF, Global Report on Assistive Technology (2022) (opens in new tab)is how low access to assistive products can fall in some low- and middle-income countries.
WHO & UNICEF, Global Report on Assistive Technology (2022) (opens in new tab)So we start from the other end.
- Audio-firstWhere it helps, so sight isn't required.
- Calm by defaultPredictable, quiet, never rushed.
- Private by designWhat you enter stays yours.
- Shaped by peopleEach tool is formed by the people it's for.
Where you come in
- 01
Fund the research
Take projects from research to tested, playable versions, and keep the live tools accessible. The work covers audio-first play, calm interfaces, and speech input that works with every accent.
Good fit for: research grants, accessibility and disability-tech funds, innovation programmes.
- 02
Co-design with us
Help run play-tests and shape what gets built, so each tool is formed by the people it's for.
Good fit for: organisations working with blind, low-vision or neurodivergent people, accessibility testers, designers, developers, writers and storytellers.
- 03
Back the builder
Support David's study of accessible technology and inclusive design, so the work stands on stronger ground.
Good fit for: scholarships, fellowships and mentors in accessibility research.
Where we’re heading
A direction, not a promise. It changes as we learn from the people we build with, and that’s by design.
Now
- Keep Wheel of Emotions and Tech Path Finder running and accessible
- Research audio-first play, starting with African Riddles
- Learn and document accessible design patterns
Next
- Play-test with blind and low-vision players
- Find a first co-design partner organisation
- Open the mentorship waitlist
Later
- More tools and games for low-vision people
- Wellness tools that work by voice as well as screen
- Share what we learn as open design patterns
Let’s talk about what we could build together.
Tell us a little about you and we’ll reply within a few days.