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In research · Swahili first

African Riddles

A riddle game you play with your ears and your voice, made first for blind and low-vision players.

Riddles have always been passed on out loud, as call and response around a fire or at a table. This game keeps it that way. It’s being designed so nothing on screen is needed to play.

Try a roundLine 1 of 5
  1. GameKitendawili!A riddle!

A demo of the call and response only. In the game, you answer by speaking. The riddle shown is a well-known example, and the game’s riddle collection is still being researched.

How a round works

  1. Step 1

    Allow the microphone

    A spoken prompt explains why the game needs to hear you, before your browser asks.

  2. Step 2

    Hear the riddle

    The game calls “Kitendawili!”, you answer “Tega!”, and the riddle is read aloud.

  3. Step 3

    Say your answer

    Speech recognition turns your voice into text. It’s being tuned to handle many accents.

  4. Step 4

    Hear how you did

    Fuzzy matching accepts near-misses and different phrasings, and audio tells you if you got it.

Designed ears-first

The rules we’re designing to. We’ll test them with blind and low-vision players and change them based on what we learn.

Playable eyes-closed
Everything that matters is spoken. The screen is optional.
Large, clear captions
For low-vision players who read along: big type and high contrast.
Every accent welcome
Answers are matched loosely, so the way you speak is never counted as wrong.
Hear it again
Repeat any riddle as often as you like. There are no timers.
Keyboard fallback
For players who can’t or don’t want to speak, typed answers work too.

Where it is now

  • NowResearching Swahili riddles and where they come from.
  • NowBuilding the voice loop: speak, listen, match, respond.
  • NextPlay-testing with blind and low-vision players.
  • LaterMore languages and riddle traditions from across Africa.

Questions we’re working on

  • How can we collect riddles respectfully, crediting the communities they come from?
  • How well does speech recognition handle Swahili spoken with different regional accents?
  • How should audio-only hints work without giving away the answer?
  • What makes a voice game feel social and fun, and not like a test?

Know a riddle, a player or a partner?

We’re looking for play-testers, Swahili speakers and storytellers, and organisations that work with blind and low-vision people.